Walk Cycle
Today I began to work on my walk cycle for my cat. I decided that I should create the walk cycle first as I have never drawn a walk cycle for an animal and I need it to be able to create my animation. As it was my first time drawing a walk cycle for a cat I decided to use an already made animation as a reference.
Using
this gif I began trying to make my cat animation. I have been finding
it relatively difficult because I need to keep redrawing the legs and
paws in the correct positions but the animation is coming together. I've
been using the onion skin tool constantly as it allows me to know where
the last frame was, this allows me to make sure that the legs and paws
are moving. The only downside about my animation so far is that the
animal resembles a dog more than a cat. I haven't added any features to
the drawing yet so that may help but for now I'm going to get the walk
cycle finished and worry about the details later.
To
get all the still images of the animation I just imported the gif file
into the Flash library and it automatically cut the animation up into 13
images. I then set my FPS (Frames Per Second)
to match the amount of images. The reason why I needed to have my
animation at 13 FPS is because if it was at the standard 24/25 FPS
the animation will need to play nearly twice per second and this will
cause it to be faster than it should be. So leaving it at 13 FPS the
animation will run once per second so it'll be at a normal pace.
This shows that the onion skin is being used as well as the FPS has been set at 13. |
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